Ability to quick learn and adapt to new projects
Strong sense of responsibility
Passionate artist with 3 years of experience in the development of the 3d designs and characters, strong sense of color and fundamental art skills who is focused on transforming complex ideas into attractive and well-optimized models.
3-D Animation graduate with over three years Graphic Design and animation experience. Proficient in various programs including Photoshop, Illustrator, After Effects, Premiere, and InDesign. A creative mind looking to bring innovative ideas to a wider audience. Experienced in collaborating and working alongside creative media teams and able to efficiently execute a proper flowing pipeline.
3D Modeling Artist
3D Lighting Artist
Creative and detail-oriented modeler and lighting artist with 2 years of experience. Efficient with a keen sense of observation and strong collaborative qualities to support and assist fellow team members.
My name is Chei Harrison, I animate and paint stories - For years I’ve committed myself to personal and faculty driven projects, creating the things I dreamed up as a kid along with with realizing concepts I would never think of. Though I hope maybe in the future I can be in a position where I can animate my own stories on a larger scale. I'm starting small with the goal of creating animation that brings people together, I feel with my creativity and observation skills I can do that.
My name is Daniel Regalado, I’m a Humber graduate who is aiming to be a character animator in the entertainment industry. Whether it's a featured film or a video game, I wanna use the skills I’ve developed from the past 3 years to help people tell their stories and maybe one day create my own story. I have proven my ability to complete given tasks effectively and efficiently, learn new skills, strategies, and troubleshoot issues that arise; with a strong sense of body mechanics, posing and teamwork. I’m also adaptable, hard-working, and very constructive when it comes to reviewing different projects. Programs that I have a good understanding of Maya and 3ds max when it comes to modeling and animating. During my spare time I usually like to play video games and watch movies to both blow off steam and to study mechanics and ways on how to show different emotions on screen. It also gets my creative thinking into motion. So when I see a fight sequence I’m interested in or I hear dialogue from a scene that can be useful, I can come up with various scenarios or sequences that pop in my head when. I enjoy taking on challenges and learning new things to help improve my animating skills and my life. Looking forward to working in this industry and can’t wait to see where this path takes me.
A 3D Layout artist with a background in multimedia currently based in Toronto. I'm a recent graduate of the 3D Animation program from Humber College, where I have developed my composition, layout, and animation skills. My passion for films and animation drives my creativity and ultimately made me want to be involved in the magic process of creating them
3D Animation student specializing in Animation and Concept art
3D artist based in Toronto, Canada. Specializing in 3D character and asset modeling. Versatile in stylized and realistic modeling as well as texturing.
Work primarily with Animation Supervisor/Leads to create convincing performances and motion of character/non-character assets.
Keep up to date with new technologies and continue to improve on existing workflow. Ability to pick up new technical skills and concepts quickly.
An animator who like to express the emotion through animating. I am a dedicated, hard worker skilled in problem-solving and time management. I work well with others, but I can also take initiative and get things done on my own. I catch on quickly and work hard to continuously expand my skill set
Creates models using 3DS Max as well as Zbrush. Zbrush is used to sculpt characters as well as more complex designs and organic shapes. While 3DS Max is used generally for hard surface modelling. Character designs are done using Photoshop. Mostly specialises in fantasy character concept art.
Modeling & Rigging
A resourceful 3D artist with two years experience in rigging and modeling assets for games and short-films; a proven ability to work under tight deadlines, assimilates direction to meet artistic standards, excels in time management and collaboration; and a professional background in coaching, teaching, and mentoring as a UEFA coach.
3D Modeling and Animation
I'm Eshaan, an artist who's always been curious about exploring new mediums. After a lifetime of being a purely 2D artist, I joined Humber's 3D animation program and felt right at home. My interest in 3D lies in modeling and animation; the mix of technical quibbling and artistic freedom never stops fascinating me! True to my traditional roots, I also enjoy concept art, illustration, and storyboarding, being a storyteller at heart. I also have a background in live-action filmmaking, which has helped me approach understanding animation and game pipelines with a more nuanced understanding. I'm excited to use the skills I've learned at Humber to create even more cool stuff!
Motivated 3D artist with three years of faculty-directed experience in surfacing and modeling at Humber College. Has a proven ability to work under direction to efficiently produce assets for film and games; a strong background in team-based projects. Most passionate about surfacing props and environments.
Outgoing and motivated individual with 3 years experience in 3d Animation, Storyboarding as well as script writing; A proven ability to work successfully and quickly with groups, managing time accordingly to complete tasks as well as create clean and concise work; and a strong background in character expressions as well as storytelling, seeks a position as a storyboard artist. -Software Fluent (Storyboard Pro, Photoshop, Premiere Pro)-Drafting and Illustration -Collaborative-Layout and Composition -Take direction-Cinematic Previs -Meeting deadlines
Justin Carias Ipina
Tech savvy, Patient, Analytical skills, who pays attention to detail who is the link between animators and their software. Experienced in a General 3d Practise including 3d modeling, texturing, shading, and more, with some experience scripting. Work well with teams to help create tools for animators for a variety of different projects. Create steam-line work flow to speed up production.
I am a concept artist and 3D animator. I enjoy environmental design and painting, as well as 3D Character animation.
3D Environment Design
Hard working and extremely motivated amateur professional with 2 and a half years of student experience in 3D art creation, 3D program proficiency; possessing an eagerness to learn, ability to grasp new programs quickly, comfortability to work well and solve problems in a team setting who seeks a position as a 3D environment artist.
Humber graduate with 3 years of experience specializing in character animation. Also knows the basics of concept art, modeling, and rigging.
Texturing & Surfacing
Hi! I'm Madison, a 21-year-old student of the Animation program originally from Ignace, ON. I struggled a lot early on to figure out what my niche would be inside the industry, but I'm happy to say I am graduating as a Surfacing Artist & 3D Generalist who loves to breath life into models. I have a real passion for all-things interactive media in the 3D sphere, and I am really happy with how I have improved during my time at Humber. Everything just clicked for me one day and I realized that texturing and surfacing models, props and characters inspired me and kept me challenged like nothing else did. I got to work with some very talented individuals during my time with the college, collaborating on games and short films, and I'm leaving with a portfolio that I couldn't be prouder of that showcases my knowledge of 3D powerhouses like Blender, 3DS Max and Maya; Texturing suites like Substance; Editors like Photoshop & After Effects; and engines for real-time/offline rendering like Unreal Engine and Arnold.
Storyboarding and Layout
Meticulous animator with 2 years of faculty-directed experience in animation, a proven ability to create expressive character animations in short film and game projects, and a strong background in fine art.
3D Character Animation
Ambitious 3D animator with 3 years of faculty-directed experience in character animation and layout animation, a proven ability to make intriguing animation sequences with a strong background of adding creative ideas. Seeks position as a character animator.
An animator with 3+ years of training in character animation, acting performances, 3D layout, sketching and hand drawing. Experienced with every part of the production pipeline of an animated short film. Developed more than 20 animation projects and currently seeking to bring your team vision to life as an 3D animator. Love
This is Nahid Mahmud Sajib, a 3D environment artist with 3 years of learning experience in modeling, texturing, lighting, and rendering computer-generated objects. I enjoy developing realistic/stylize work for game environment and props. Recently I have developed two 3d environments are part of my capstone project, where I practiced game asset workflow and learned to present in a real time game engine. Besides that, I Have 3 years of experience in making digital content for social media & Google AD.
Team-oriented 3D Animation graduate with three years of faculty-directed production experience; proven ability in posing, timing, and spacing while also has a strong background in working under pressure and communication skills. Currently seeking a position as a 3D Animator.
3D Artist, Digital Sculptor
2D Artist, Graphic Designer, Illustrator
I’m a flexible professional with extensive experience working with in-site and remote teams for local and international projects. I started my career as a traditional artist, illustrator, graphic designer, and moved to 3D art. I consider myself a professional who is constantly evolving, learning,and applying my skills in new ways and areas.
FX & Compositing
A tech savvy vfx artist with four years of experience in motion graphics and visual effects with a proven track record that includes work in vfx production for films and motion graphics.Accustomed to working well with others. Respectful and committed to the work environment and to colleagues .
Resourceful Technical Artist with a passion for problem-solving, always looking to push the boundaries of what’s achievable with today’s technology. If something is possible, I will find a way to do it.
Digital Matte Painting
Concept Art Designer
Meticulous digital artist with 3 years experience in concept matte painting, a proven ability to create high-quality artwork, and a solid background in developing new unique ideas. Has clear knowledge in animation and compositing, with 3D skills, a long with past experience in working on several student 2D and 3D animated short, as well as lead concept artist position for video game development.
Positive and efficient compositor with 2 years of experience in compositing, a proven ability to solve problems, collaborate with peers and consult with supervisors, and experience working on projects involving keyed & rotoscoped green-screen footage, tracking 3D face models, exporting render layer setups, live action CGI integration and projection mapping with matte paintings.
3D Environment Artist
Diligent and punctual 3D generalist with 4 years of experience in modelling and texturing, a proven ability to make high quality 3D environment, converting concepts to 3D and an efficient texturing artist.
3D-Artist with 3-years of experience in 3d-modeling, texturing, sculpting looking for a job as a Junior Environmental Modeler. Skilled in communication, and problem-solving. A recent graduate of the 3D-Animation Advanced Diploma from Humber College.
Ambitious and creatively driven professional with years of progressive experience in storyboard art and previz, both academic and freelance projects have allowed me to attain the ability to administer exceptional work in a time efficient manner.
Creative and self-motivated 3D artist with specialization in 3D Modelling, Texturing and an interest in Production Management. Always eager to learn new things and very adaptable.
3D Character Animating
I am a creative 3D Animator with one year of experience working in 2D animation and three years of professional non-profit experience in 3D character animating. Plus, nine years of artistic training for Art Fundamentals.
Passionate Artist with 3 years of experience in Concept and 2D Art as well as a strong background in Traditional Art and Graphic design.
Acting for Animation
My main skill is 3D Animation and especially character animation. When I work on creating an animation I always try to create reference videos using my acting skills. Filming reference videos and doing acting gives me an opportunity to explore and find the most believable poses, movements, body language and facial expressions. Also, I have been dancing for more than seven years and those dancing skills are really helpful for me in understanding body movement, especially when I am creating a character animation which is focused more on body movement and body language.Another skills that I have are creating 3D Layout and character design.
3D Character Animation
I am mainly a 2D artist that focuses on character creating and environment painting. I work with many tangible mediums like sculpting and painting. I am able to do 3D character animation
Yanying Shen is a freelance concept artist and 3d modeller, have three years of faculty-directed experience in Production Art and 3d modeling. Has a good team spirit, hard work, and ability to deliver good quality works on time.